Examples of My Work

  • Water Simulation

    Water Simulation Incorporating Erosion

    A GPU based water simulating extended to include hydraulic erosion. Abertay Grad Show 2024 Award Winner

  • Space Nomads

    A Group Project me and 7 others worked on in my 3rd year. Its an idle RPG set in space with procedurally generated levels

  • Terrain Created Using Marching Cubes

    Marching Cubes

    A project using marching cubes to mesh and render dynamic 3D terrain

  • AI - Neural Network

    A project comparing 2 AI algorithms for effectiveness at navigating a platformer game

  • SMFL - Karot Quest

    My first game I created. Implemented using SFML. Its a 2D combat platformer with procedurally generated levels

  • Network Programming

    Coming Soon…